Lax

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-Lax is the Master of MQ2 Disaster. He has been the de facto leader of the project since rewriting [[MacroQuest]] into [[MacroQuest 2]] in late 2003. Besides the basic design and implementation of MQ2, Lax is also responsible for the CPU/framerate limiting features, [[MQ2CustomBinds|custom binds]], custom windows, UI interfacing, multi-colored lines of chat, custom [[MQ2HUD|HUD]] text, configuration files, the [[MQ2Data]] system for [[variables]], in-game spawn mapping improvements including clicking on the [[MQ2Map|map]] to target, custom [[spawn caption]]ing (above their heads), ease of use features, overall efficiency improvements and benchmarking tools to help the development process... well, let's just say that Lax has put a lot of time and effort into MacroQuest since MQ2.+Lax is the Master of MQ2 Disaster. He has been the de facto leader of the project since rewriting [[MacroQuest]] into [[MacroQuest 2]] in late 2003. Besides the basic design and implementation of MQ2, Lax is also responsible for the CPU/framerate limiting features, [[MQ2CustomBinds|custom binds]], custom windows, UI interfacing, multi-colored lines of chat, custom [[MQ2HUD|HUD]] text, configuration files, the [[MQ2Data]] system for [[MQ2DataVars|variables]], in-game spawn mapping improvements including clicking on the [[MQ2Map|map]] to target, custom [[spawn caption]]ing (above their heads), ease of use features, overall efficiency improvements and benchmarking tools to help the development process... well, let's just say that Lax has put a lot of time and effort into MacroQuest since MQ2.
Lax has since dropped his anonymity and is the only publicly known MacroQuest developer. He is also known for [http://www.eqwatcher.com EQWatcher], [http://teqim.sf.net TEQIM] (and EQIMd, EQIMu), EQPlayNice, WinEQ, WinEQ 2, Inner Space and Fury. Some of these are products owned by [http://www.lavishsoft.com Lavish Software, LLC], the company Lax founded in 2004. Lax has since dropped his anonymity and is the only publicly known MacroQuest developer. He is also known for [http://www.eqwatcher.com EQWatcher], [http://teqim.sf.net TEQIM] (and EQIMd, EQIMu), EQPlayNice, WinEQ, WinEQ 2, Inner Space and Fury. Some of these are products owned by [http://www.lavishsoft.com Lavish Software, LLC], the company Lax founded in 2004.
[[Category:Obsolete]] [[Category:Obsolete]]

Revision as of 03:15, 10 March 2005

Lax is the Master of MQ2 Disaster. He has been the de facto leader of the project since rewriting MacroQuest into MacroQuest 2 in late 2003. Besides the basic design and implementation of MQ2, Lax is also responsible for the CPU/framerate limiting features, custom binds, custom windows, UI interfacing, multi-colored lines of chat, custom HUD text, configuration files, the MQ2Data system for variables, in-game spawn mapping improvements including clicking on the map to target, custom spawn captioning (above their heads), ease of use features, overall efficiency improvements and benchmarking tools to help the development process... well, let's just say that Lax has put a lot of time and effort into MacroQuest since MQ2.

Lax has since dropped his anonymity and is the only publicly known MacroQuest developer. He is also known for EQWatcher, TEQIM (and EQIMd, EQIMu), EQPlayNice, WinEQ, WinEQ 2, Inner Space and Fury. Some of these are products owned by Lavish Software, LLC, the company Lax founded in 2004.